Monday, August 18, 2014

32 bit Linux

I now have a configuration for compiling games to run under 32bit Linux. That took a little longer than I expected. My main setup is for 64bit Linux. Now I have both, important if I want to sell anything. :)

My Win32 configuration is partially done, still very important even though Linux is my primary target OS. Win64 configuration should be done before I release my simple card game...

Thursday, April 24, 2014

GFX Cleanup.

Improving my game engine's play demo. Cleaning up some place holder graphics, and debug data, so it will show off what the engine can actually do...

Tuesday, April 22, 2014

Sunday, April 20, 2014

Keeping busy, focused on coding the game engine, created a nice bit of art too.

Monday, December 30, 2013

Created a few new sprites for the game, wrote an outline of story ideas I've been pondering for a while.

Friday, December 27, 2013

Put together several graphical elements for the game, thinking about story lines, and settled on a (working?) title; CH1776

I will expand that to be more descriptive when certain story elements are finalized.

Still my major focus is the game's engine. Most recently, I outlined some data structures, not interesting to talk about, but critically important to do...

TBC

Tuesday, December 24, 2013

Computer Game

Working on a computer game, have been for a while. It has a good set of features already, though it isn't complete yet. I plan to self publish, and intend to launch a Kickstarter soon, to raise needed funding.

This blog will be the place for updates about the game.