Wednesday, December 31, 2014

New Working Title

Star Freighter
I have a new working title that describes the game better, future updates will be posted (here).



Old status page.

Tuesday, October 7, 2014

Multiple platforms.

Working on the configuration system. Preparing for distributing games on machines with different capabilities.

Wednesday, October 1, 2014

Code cleaning and formating...

Did a little more work on the clipping system. Fixed an artifact on the left side of the screen from when I was displaying debug data there. Plus updating some of my older code to make it more readable, proper commenting and such.

Thursday, September 11, 2014

Fine tuning

Tweaking clipping code, especially for handling rare exceptions.

Monday, August 18, 2014

32 bit Linux

I now have a configuration for compiling games to run under 32bit Linux. That took a little longer than I expected. My main setup is for 64bit Linux. Now I have both, important if I want to sell anything. :)

My Win32 configuration is partially done, still very important even though Linux is my primary target OS. Win64 configuration should be done before I release my simple card game...

Thursday, April 24, 2014

GFX Cleanup.

Improving my game engine's play demo. Cleaning up some place holder graphics, and debug data, so it will show off what the engine can actually do...

Tuesday, April 22, 2014

Sunday, April 20, 2014

Keeping busy, focused on coding the game engine, created a nice bit of art too.